It dealt with the dilemma of their own people casting them out as the enemy even though they wanted to save them. Then you had the humans, who seemingly had no choice being branded as L’cie, but in the end, it was their ability to use free will that saved the world. The Fal’cie much like the machines (although not created by humans) with a single purpose with no morals or will. The theme was also good, even a little Matrix-like. What happened to the other Sanctum Fal’cie or Fal’cie in general? How will the population do on Gran Pulse? I guess all the games do that to an extent and leave the future wide open. Like all Final Fantasy games, it takes a twist and gets incredibly complicated at the end, but the ending left me mostly satisfied. Now, you actually see the enemy and you can (most times) avoid them.Ĥ. No more random battles! It used to drive me crazy when you wanted to run around and you’d get caught in random battles. You can see how strategy allows you to take down the 4+ million HP enemies with ease.ģ. For instance, if you properly debuff an enemy and then stagger it and raise the chain gauge up to 999.9%, you’ll find yourself hitting for 100,000+ damage easily with each strike (given you’ve equipped certain accessories) as opposed to maybe 8,000 or so per strike normally. There are also a few things to be improved on this system that I’ll address in the Cons. It just helps the battles move so much faster and makes them more intense (and more difficult). You can issue multiple commands to be unleashed at once, which I love. You can attack an enemy as it’s attacking a member of your party. Sure, you only control your party leader, but the battles move so fast and it’s not exactly turn-based like it used to be. This is coming from someone who considers Final Fantasy VII and VIII as two of my favorite games ever. Everything about the battle system is great. The cut-scenes were just incredible as well.Ģ. The environments were just so detailed and amazing and made to look so vast. I played this on PS3 as well (The only way it should be played). It’s easily the most graphically amazing game I’ve ever played. By the end of the game, the character development isn’t all that noticeable until you think back to Chapter 1 and realize, “Wow, that seems like a really long time ago at this point.” I’ll go through the pros and cons briefly.ġ. I actually thought the game felt short until I thought back to the beginning. It was a bit linear, as some have complained, and the world didn’t really open up until Chapter 11 and then more after you defeat the final boss. I recently finished the storyline portion of Final Fantasy XIII (I’m still working on the trophies) and I must say that I really enjoyed it.
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